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Richmond Raccoons   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



18 July 2037 @13:25 GMT



Season Milestones NOW Public Offer Deadlin: 2.4 days Player Extensions Of: 2.4 days Expired Permits out : 2.4 days Deadline to Leave Le: 8.4 days Schedule Postseason: 8.4 days Extensions Deadline: 8.4 days Buyout Deadline: 8.4 days Deadline to Create L: 8.4 days



vs. RHP without DH
#   Hit Bsp Pow Spd


M. McGrath
18 R CF 22 30 17 24


G. Brown
18 R LF 28 26 9 15


J. Carney
18 L C 28 23 28 3
1


M. Evans
19 L RF 18 24 19 14


D. Myers
18 R 1B 27 30 16 1


E. Jackson
18 R 2B 25 37 8 10


W. Gonzalez
18 R SS 23 34 3 15
1


T. Gonzalez
19 R 3B 23 29 10 1

vs. RHP with DH
#   Hit Bsp Pow Spd


W. Gonzalez
18 R SS 23 34 3 15


G. Brown
18 R LF 28 26 9 15


M. McGrath
18 R CF 22 30 17 24


E. Jackson
18 R 2B 25 37 8 10


P. Rowles
18 R DH 20 32 27 6


D. Myers
18 R 1B 27 30 16 1
1


T. Gonzalez
19 R 3B 23 29 10 1


J. Carney
18 L C 28 23 28 3


M. Savell
18 R RF 16 21 9 18

vs. LHP without DH
#   Hit Bsp Pow Spd


M. McGrath
18 R CF 22 30 17 24


G. Brown
18 R LF 28 26 9 15


J. Carney
18 L C 28 23 28 3


D. Myers
18 R 1B 27 30 16 1
1


M. Evans
19 L RF 18 24 19 14


E. Jackson
18 R 2B 25 37 8 10


W. Gonzalez
18 R SS 23 34 3 15
1


T. Gonzalez
19 R 3B 23 29 10 1

vs. LHP with DH
#   Hit Bsp Pow Spd


W. Gonzalez
18 R SS 23 34 3 15


G. Brown
18 R LF 28 26 9 15


M. McGrath
18 R CF 22 30 17 24


E. Jackson
18 R 2B 25 37 8 10


P. Rowles
18 R DH 20 32 27 6


D. Myers
18 R 1B 27 30 16 1
1


T. Gonzalez
19 R 3B 23 29 10 1


J. Carney
18 L C 28 23 28 3


M. Savell
18 R RF 16 21 9 18



Richmond Raccoons
458 wins, 456 losses
22,391 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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