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Golden State Worriers   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



4 April 2047 @17:44 GMT



Season Milestones NOW Stadium Editor Opens: 2.3 days Leagues Unlock: 2.3 days Generate Rookies: 5.8 days League Finances Unlo: 6.3 days Public Offers Begin: 6.3 days Extensions Open: 2.3 weeks Public Offers Close: 2.3 weeks Remove Expired Permi: 2.3 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd


C. Johnson
28 L CF 10 21 6 11


A. Edmonds
28 R SS 6 12 18 15


J. Baron
28 R 3B 18 13 17 7


S. Tharpe
28 L RF 4 30 12 5


J. Sorenson
28 R 1B 9 8 13 7


R. Lyman
28 R 2B 7 20 9 4


K. Thomas
28 R C 13 12 7 5


J. Colon
28 R LF 8 11 6 6

vs. RHP with DH
#   Hit Bsp Pow Spd


C. Johnson
28 L CF 10 21 6 11


F. Bolden
28 L DH 12 14 4 7


J. Baron
28 R 3B 18 13 17 7


S. Tharpe
28 L RF 4 30 12 5


A. Edmonds
28 R SS 6 12 18 15


R. Lyman
28 R 2B 7 20 9 4


K. Thomas
28 R C 13 12 7 5


J. Sorenson
28 R 1B 9 8 13 7


J. Colon
28 R LF 8 11 6 6

vs. LHP without DH
#   Hit Bsp Pow Spd


A. Edmonds
28 R SS 6 12 18 15


C. Johnson
28 L CF 10 21 6 11


J. Baron
28 R 3B 18 13 17 7


S. Tharpe
28 L RF 4 30 12 5


J. Sorenson
28 R 1B 9 8 13 7


R. Lyman
28 R 2B 7 20 9 4


K. Thomas
28 R C 13 12 7 5


J. Colon
28 R LF 8 11 6 6

vs. LHP with DH
#   Hit Bsp Pow Spd


A. Edmonds
28 R SS 6 12 18 15


C. Johnson
28 L CF 10 21 6 11


J. Baron
28 R 3B 18 13 17 7


E. Meadows
28 R DH 15 4 15 7


S. Tharpe
28 L RF 4 30 12 5


R. Lyman
28 R 2B 7 20 9 4


K. Thomas
28 R C 13 12 7 5


J. Sorenson
28 R 1B 9 8 13 7


J. Colon
28 R LF 8 11 6 6



Golden State Worriers
172 wins, 1088 losses
38,403 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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