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Rocket City Trash Pandas   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



22 August 2042 @04:16 GMT



Season Milestones NOW Buyout Deadline: 4.8 days Schedule Postseason: 4.8 days Deadline to Leave Le: 4.8 days Extensions Deadline: 4.8 days Deadline to Create L: 4.8 days Deadline for New Sta: 4.8 days First Playoff Games : 4.9 days Park Quarterfinals B: 5.4 days



vs. RHP without DH
#   Hit Bsp Pow Spd
25


M. Starnes
22 R CF 31 60 22 28
4


R. Vigil
22 R RF 41 55 30 34
1


G. Potter
22 R 1B 37 62 38 8
39


W. Grund
22 R C 46 58 36 1
13


M. Berke
22 R 3B 36 41 30 1
7


E. Johnson
22 R SS 43 48 26 16
16


G. Oconnor
22 R 2B 38 48 30 5
15


E. Boyd
22 R LF 32 51 37 35

vs. RHP with DH
#   Hit Bsp Pow Spd
4


R. Vigil
22 R RF 41 55 30 34
1


G. Potter
22 R 1B 37 62 38 8
39


W. Grund
22 R C 46 58 36 1
25


M. Starnes
22 R CF 31 60 22 28
7


E. Johnson
22 R DH 43 48 26 16
13


M. Berke
22 R 3B 36 41 30 1
15


E. Boyd
22 R LF 32 51 37 35
16


G. Oconnor
22 R 2B 38 48 30 5
2


L. Jones
21 L SS 35 44 27 15

vs. LHP without DH
#   Hit Bsp Pow Spd
25


M. Starnes
22 R CF 31 60 22 28
4


R. Vigil
22 R RF 41 55 30 34
1


G. Potter
22 R 1B 37 62 38 8
39


W. Grund
22 R C 46 58 36 1
7


E. Johnson
22 R SS 43 48 26 16
13


M. Berke
22 R 3B 36 41 30 1
16


G. Oconnor
22 R 2B 38 48 30 5
15


E. Boyd
22 R LF 32 51 37 35

vs. LHP with DH
#   Hit Bsp Pow Spd
4


R. Vigil
22 R RF 41 55 30 34
1


G. Potter
22 R 1B 37 62 38 8
39


W. Grund
22 R C 46 58 36 1
25


M. Starnes
22 R CF 31 60 22 28
7


E. Johnson
22 R DH 43 48 26 16
13


M. Berke
22 R 3B 36 41 30 1
15


E. Boyd
22 R LF 32 51 37 35
16


G. Oconnor
22 R 2B 38 48 30 5
2


L. Jones
21 L SS 35 44 27 15



Rocket City Trash Pandas
720 wins, 302 losses
145,884 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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