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Syracuse Sky Chiefs   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



8 May 2048 @18:37 GMT



Season Milestones NOW Generate Rookies: 41.4 hours League Finances Unlo: 2.2 days Public Offers Begin: 2.2 days Public Offers Close: 1.7 weeks Remove Expired Permi: 1.7 weeks Extensions Open: 1.7 weeks Leave League Deadlin: 2.6 weeks Buyout Deadline: 2.6 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd


T. Poole
18 L SS 27 28 22 10


T. Espinoza
18 R 2B 25 28 15 8


D. Penn
18 L 1B 30 38 20 3


W. Robinson
18 R C 34 20 21 1


K. Meldrum
18 R RF 25 26 18 8


P. Dowd
18 R 3B 19 29 16 1


C. Phillips
18 R CF 25 22 14 7


A. Waller
18 L LF 22 17 12 8

vs. RHP with DH
#   Hit Bsp Pow Spd


D. Penn
18 L 1B 30 38 20 3


W. Robinson
18 R C 34 20 21 1


M. Horn
18 R DH 27 39 29 17


T. Poole
18 L SS 27 28 22 10


K. Meldrum
18 R RF 25 26 18 8


T. Espinoza
18 R 2B 25 28 15 8


P. Dowd
18 R 3B 19 29 16 1


C. Phillips
18 R CF 25 22 14 7


A. Waller
18 L LF 22 17 12 8

vs. LHP without DH
#   Hit Bsp Pow Spd


D. Penn
18 L 1B 30 38 20 3


T. Espinoza
18 R 2B 25 28 15 8


W. Robinson
18 R C 34 20 21 1


T. Poole
18 L SS 27 28 22 10


K. Meldrum
18 R RF 25 26 18 8


P. Dowd
18 R 3B 19 29 16 1


C. Phillips
18 R CF 25 22 14 7


A. Waller
18 L LF 22 17 12 8

vs. LHP with DH
#   Hit Bsp Pow Spd


D. Penn
18 L 1B 30 38 20 3


T. Poole
18 L SS 27 28 22 10


M. Horn
18 R DH 27 39 29 17


W. Robinson
18 R C 34 20 21 1


K. Meldrum
18 R RF 25 26 18 8


T. Espinoza
18 R 2B 25 28 15 8


P. Dowd
18 R 3B 19 29 16 1


C. Phillips
18 R CF 25 22 14 7


A. Waller
18 L LF 22 17 12 8



Syracuse Sky Chiefs
641 wins, 557 losses
239,900 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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